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    <title>Novedades</title>
    <link>http://digital-lithium.com/gametopia/mod/forum/view.php?f=1</link>
    <description> Novedades y anuncios sobre Gametopia</description>
    <generator>Moodle</generator>
    <copyright>&amp;#169; 2011 Gametopia: Cursos de videojuegos</copyright>
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    <item>
      <title>Descubre cómo crear juegos para Windows Phone con el Windows Phone Roadshow</title>
      <link>http://digital-lithium.com/gametopia/mod/forum/discuss.php?d=105</link>
      <pubDate>Thu, 06 Oct 2011 20:06:47 GMT</pubDate>
      <description>por Daniel González. &amp;nbsp;&lt;p&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;0&quot; border=&quot;0&quot; src=&quot;http://www.vivelalive.com/gen3/imgs/culture/tour.jpg&quot; alt=&quot;Windows phone&quot; title=&quot;Windows phone&quot; /&gt;&lt;br /&gt;&lt;/div&gt;En el Tour de Windows Phone Roadshow descubrirás y aprenderás las nuevas posibilidades que te ofrece Windows Phone. Desarrolla aplicaciones y juegos de la manera más accesible que has visto nunca. Además de todo esto habrá regalos, sorpresas y teléfonos para los que estén más atentos. Si quieres acudir al Tour Windows Phone Roadshow mira las siguientes sesiones:&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;VALLADOLID &lt;/span&gt;&lt;br /&gt;8 Octubre: Cómo desarrollar y publicar las mejores aplicaciones y juegos en Windows Phone. &lt;br /&gt;&lt;br style=&quot;font-weight: bold;&quot; /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;MADRID&lt;/span&gt;&lt;br /&gt;20 Octubre: Cómo desarrollar y publicar las mejores aplicaciones y juegos en Windows Phone. &lt;br /&gt;21 Octubre: Resuelve tus dudas y preguntas en un laboratorio práctico sobre Windows Phone. &lt;br /&gt;&lt;br /&gt;BARCELONA&lt;br /&gt;24 Octubre: Cómo desarrollar y publicar las mejores aplicaciones y juegos en Windows Phone. &lt;br /&gt;25 Octubre: Cómo diseñar las mejores aplicaciones en Windows Phone. &lt;br /&gt;&lt;br /&gt;SEVILLA &lt;br /&gt;27 Octubre: Cómo desarrollar y publicar las mejores aplicaciones y juegos en Windows Phone. &lt;br /&gt; BILBAO &lt;br /&gt;3 Noviembre: Cómo desarrollar y publicar las mejores aplicaciones y juegos en Windows Phone. &lt;br /&gt;&lt;br /&gt;SANTANDER&lt;br /&gt;7 Noviembre: Cómo desarrollar y publicar las mejores aplicaciones y juegos en Windows Phone. &lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Más información sobre &lt;/span&gt;&lt;a style=&quot;font-weight: bold;&quot; target=&quot;_blank&quot; href=&quot;http://msdn.microsoft.com/es-es/windowsphone/hh475625?ocid=eml-n-es-loc-WP7-Roadshow&quot;&gt;Windows Phone Roadshow.&lt;/a&gt; &lt;/p&gt;</description>
      <guid isPermaLink="true">http://digital-lithium.com/gametopia/mod/forum/discuss.php?d=105</guid>
    </item>
    <item>
      <title>Apúntate al nuevo curso de Guiones de Videojuegos</title>
      <link>http://digital-lithium.com/gametopia/mod/forum/discuss.php?d=104</link>

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      <pubDate>Sat, 10 Sep 2011 17:45:09 GMT</pubDate>
      <description>por Daniel González. &amp;nbsp;&lt;p&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://www.gametopia.es/cursoguionesvideojuegos/&quot; title=&quot;formacion online guiones videojuegos&quot;&gt;&lt;img hspace=&quot;0&quot; border=&quot;0&quot; width=&quot;600&quot; vspace=&quot;0&quot; title=&quot;curso de guiones de videojuegos&quot; alt=&quot;curso de guiones de videojuegos&quot; src=&quot;http://digital-lithium.com/gametopia/file.php?file=%2F1%2Fcurso_ipad.jpg&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Ya puedes hacer la inscripción del &lt;span style=&quot;font-weight: bold;&quot;&gt;Curso online de Guiones de Videojuegos&lt;/span&gt; que estará disponible el próximo viernes 16 de septiembre, después se haber sido revisado y actualizado. Además, la plataforma de e-learning se ha mejorado para que puedas seguir el curso más cómodamente y desde tu iPad.&lt;br /&gt;&lt;br /&gt;El curso tiene &lt;span style=&quot;font-weight: bold;&quot;&gt;un precio de 120€&lt;/span&gt;, pero si lo &lt;span style=&quot;font-weight: bold;&quot;&gt;contratas antes del 15 de octubre de 2011, te llevas de regalo&lt;/span&gt; el libro de &lt;a href=&quot;http://www.advertainmen.com/p/diseno-de-videojuegos-da-forma-tus.html&quot; target=&quot;_blank&quot; title=&quot;libro diseño de videojuegos&quot;&gt;Diseño de Videojuegos&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Más información sobre el &lt;a href=&quot;http://www.gametopia.es/cursoguionesvideojuegos/&quot; title=&quot;curso guiones videojuegos&quot; style=&quot;font-weight: bold;&quot;&gt;Curso online de Guiones de Videojuegos&lt;/a&gt;&lt;br /&gt; &lt;/p&gt;</description>
      <guid isPermaLink="true">http://digital-lithium.com/gametopia/mod/forum/discuss.php?d=104</guid>
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    <item>
      <title>Actualización del curso online de Guiones de Videojuegos</title>
      <link>http://digital-lithium.com/gametopia/mod/forum/discuss.php?d=103</link>
      <pubDate>Thu, 11 Aug 2011 11:23:53 GMT</pubDate>
      <description>por Gametopia Learning. &amp;nbsp;&lt;p&gt;
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  UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 2&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 2&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 2&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 2&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 2&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 2&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 2&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 2&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 2&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 2&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 2&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 2&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 2&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 2&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 3&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 3&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 3&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 3&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 3&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 3&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 3&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 3&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 3&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 3&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 3&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 3&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 3&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 3&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 4&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 4&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 4&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 4&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 4&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 4&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 4&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 4&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 4&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 4&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 4&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 4&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 4&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 4&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 5&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 5&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 5&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 5&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 5&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 5&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 5&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 5&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 5&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 5&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 5&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 5&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 5&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 5&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 6&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 6&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 6&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 6&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 6&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 6&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 6&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 6&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 6&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 6&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 6&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 6&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 6&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 6&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;19&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtle Emphasis&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;21&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Emphasis&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;31&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtle Reference&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;32&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Reference&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;33&quot; SemiHidden=&quot;false&quot;&amp;#010;   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Book Title&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;37&quot; Name=&quot;Bibliography&quot;/&gt;&amp;#010;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; QFormat=&quot;true&quot; Name=&quot;TOC Heading&quot;/&gt;&amp;#010; &lt;/w:LatentStyles&gt;&amp;#010;&lt;/xml&gt;&lt;![endif]--&gt;&lt;br /&gt;&lt;font size=&quot;2&quot;&gt;&lt;span style=&quot;font-family: arial,helvetica,sans-serif;&quot;&gt;El próximo &lt;span style=&quot;font-weight: bold;&quot;&gt;16 de septiembre estará disponible el nuevo curso online de Guiones de Videojuegos&lt;/span&gt;. Una revisión que afecta tanto a la plataforma de e-learning como a los contenidos. &lt;/span&gt;&lt;/font&gt;
&lt;p style=&quot;margin-bottom: 0.0001pt; font-family: arial,helvetica,sans-serif;&quot; class=&quot;MsoNormal&quot;&gt;&lt;font size=&quot;2&quot;&gt;Ahora podrás seguir el curso desde un iPad y podrás disfrutar de mayor cantidad de contenidos multimedia y materiales más accesibles.&lt;/font&gt;&lt;font size=&quot;2&quot;&gt;&lt;span style=&quot;font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;/span&gt;&lt;/font&gt;&lt;font size=&quot;2&quot;&gt;&lt;br /&gt;&lt;br /&gt;El temario ha sido actualizado y mejorado, para añadir más información y mejor organizada, a los apartados ya existentes.&lt;/font&gt;&lt;font size=&quot;2&quot;&gt;&lt;span style=&quot;font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;/span&gt;&lt;/font&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot;margin-bottom: 0.0001pt; font-family: arial,helvetica,sans-serif;&quot; class=&quot;MsoNormal&quot;&gt;&lt;font size=&quot;2&quot;&gt;El curso costará 120€ y hasta el 15 de octubre podrás conseguir gratis (solo para usuarios de España) el libro de &lt;span style=&quot;font-weight: bold;&quot;&gt;Diseño de Videojuegos Da forma a tus sueños&lt;/span&gt;, al matricularte en el curso online de Guiones de Videojuegos.&lt;/font&gt;&lt;font size=&quot;2&quot;&gt;&lt;br /&gt;&lt;br /&gt;Los alumnos que estén cursando ese momento, tendrán acceso inmediato al nuevo curso.&lt;/font&gt; &lt;br /&gt; &lt;/p&gt;&lt;/p&gt;</description>
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    <item>
      <title>Participa en la competición de Wiidejuegos 2011</title>
      <link>http://digital-lithium.com/gametopia/mod/forum/discuss.php?d=102</link>

<enclosure url='http://blas.eui.upm.es/wiideojuegos/web_esp.php' type='text/plain' />
      <pubDate>Sun, 10 Jul 2011 17:43:29 GMT</pubDate>
      <description>por Daniel González. &amp;nbsp;&lt;p&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img hspace=&quot;0&quot; border=&quot;0&quot; width=&quot;600&quot; vspace=&quot;0&quot; src=&quot;http://www.gametopia.es/theme/gametopia/slide/imgs/wii.jpg&quot; alt=&quot;Concurso videojuegos&quot; title=&quot;Concurso videojuegos&quot; /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;font size=&quot;2&quot;&gt;&lt;span style=&quot;font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Gametopia patrocina este año la competición de Wiidejugos&lt;/span&gt; creada por la Universidad Politécnica de Madrid.&lt;br /&gt;&lt;br style=&quot;font-family: arial,helvetica,sans-serif;&quot; /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: arial,helvetica,sans-serif;&quot;&gt;El objetivo es diseñar y desarrollar un videojuego para plataformas PC (Windows o Linux) o Mac. La edición de este año presenta como novedad la división en dos categorías. Seguimos manteniendo la categoría del año pasado que implica utilizar el mando de control remoto de la consola Wii de Nintendo® (wiimote) mediante conexión bluetooth como interfaz de usuario, pero además incorporamos la categoría que implica utilizar el dispositivo KINECT de Xbox®.&lt;/span&gt;&lt;br style=&quot;font-family: arial,helvetica,sans-serif;&quot; /&gt;&lt;br style=&quot;font-family: arial,helvetica,sans-serif;&quot; /&gt;&lt;span style=&quot;font-family: arial,helvetica,sans-serif;&quot;&gt;Se premiarán los videojuegos más originales y creativos que utilicen como interfaz de usuario wiimote o KINECT, según la categoría.&lt;/span&gt;&lt;br style=&quot;font-family: arial,helvetica,sans-serif;&quot; /&gt;&lt;br style=&quot;font-family: arial,helvetica,sans-serif;&quot; /&gt;&lt;span style=&quot;font-family: arial,helvetica,sans-serif;&quot;&gt;Más información en: &lt;/span&gt;&lt;a href=&quot;http://blas.eui.upm.es/wiideojuegos/web_esp.php&quot; style=&quot;font-family: arial,helvetica,sans-serif;&quot;&gt;http://blas.eui.upm.es/wiideojuegos/web_esp.php&lt;/a&gt;&lt;/font&gt;&lt;br /&gt;&lt;br /&gt; &lt;/p&gt;</description>
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    <item>
      <title>Hasta el 30 de Junio consigue un ejemplar de Diseño de Videojuegos</title>
      <link>http://digital-lithium.com/gametopia/mod/forum/discuss.php?d=100</link>
      <pubDate>Sat, 18 Jun 2011 16:53:01 GMT</pubDate>
      <description>por Daniel González. &amp;nbsp;&lt;p&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img hspace=&quot;0&quot; border=&quot;0&quot; width=&quot;650&quot; vspace=&quot;0&quot; title=&quot;libro diseño de videojuegos&quot; alt=&quot;libro diseño de videojuegos&quot; src=&quot;http://www.gametopia.es/theme/gametopia/slide/imgs/promo.jpg&quot; /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;font size=&quot;2&quot;&gt;&lt;span style=&quot;font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Hasta el 30 de Junio&lt;/span&gt;, si contratas un curso online de Gametopia, &lt;span style=&quot;font-weight: bold;&quot;&gt;recibirás gratis un ejemplar del libro &amp;quot;Diseño de Videojuegos. Da Forma a tus Sueños&amp;quot;&lt;/span&gt;.&lt;/span&gt;&lt;br style=&quot;font-family: arial,helvetica,sans-serif;&quot; /&gt;&lt;span style=&quot;font-family: arial,helvetica,sans-serif;&quot;&gt;Promoción valida solo para España y limitada a un libro por alumno, aunque se contraten más cursos.&lt;/span&gt;&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;font size=&quot;2&quot; style=&quot;font-family: arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Más noticias de Gametopia:&lt;/span&gt;&lt;br /&gt;&lt;/font&gt;
&lt;ul&gt;
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